
Examples include an inventory sorting system, functional light switches, functional hydroponic crops, etc. Shameless plug: All of my player home mods have scripted features similar to (from my feeble memory anyway) what was found in Underground Hideout. I hope you'll consider trying it out when it's released.hopefully by mid-July if I can get enough free time to work it. It might be along the lines of what you're looking for. It is heavily influenced by the bunkers from FO3 and FNV. I posted some new WIP images on the Nexus this past weekend.įor the OP: As mentioned above, I'm in the process of making a player home mod that adds a bunker to the Coastal Cottage settlement.

The bunker is coming along but I still have a lot of work to do. r/falloutlore - In depth discussion for everything lore related r/classicfallout - For the early Fallout games New Vegas Nexus - For all your New Vegas modding needsįallout 3 Nexus - For all your Fallout 3 modding needsįallout 4 Nexus - For all your Fallout 4 modding needs

GECK WIKI - Wiki for the GECK mod making tool Just kidding, that would be a terrible story Please use spoiler tags for MAJOR game events. Please use tags in your post titles for what game, and what you want to discuss! Each post MUST have a tag for which game you are posting about.ĮXAMPLE : New Vegas Fiend Companion All others will be removed.Ĭomplete Bug Fix Guide for all Fallout Games Posts promoting a released mod must link to the MOD, not a videoĪll request posts must be in the weekly sticky thread (Wednesdays). Support posts without load orders (Not mod list) will be removed.ĭo not post the same mod/video more than once, with the exception of major updates. This includes posting mods that were removed / taken down. One word or vague titles will be removed.ĭo not post images / video unless you list the mods you use in the description / commentsĭon't promote Piracy.

Welcome to /r/falloutmods, Your one stop for Modding EVERYTHING Fallout.
